Unfortunately, the novelty of arcade games began to wear off in the late-1980s.Īfter a brief rebirth in the early 1990s, the decline of the arcade industry came partly as a result of the explosion in home video games consoles such as Sony Playstation and Microsoft Xbox. The decrease in cost of computing technology led to an arcade explosion and video games popped up in songs, cartoons and film, such as the pioneering ‘Tron’ (1982). ‘Space Invaders’ (1978), vector-based ‘Asteroids’ (1979), and ‘Pac-Man’ (1980) were highlights of this period. The late 1970s to mid-1980s is said to be the ‘golden age’ of arcade games, when this type of entertainment was a superpower in popular culture. Then in 1972, Bushnell and Ted Dabney formed Atari and the company essentially created the coin-operated video game industry with the highly successful table-tennis game ‘Pong’. In 1971, Nolan Bushnell developed ‘Computer Space’, the first mass-manufactured game, for Nutting Associates. The arcade game was the first of its kind to cost a quarter (25¢) per play.Ī year later, Taito introduced electro-mechanical arcade game ‘Crown Soccer Special’, which is a two-player football simulation. ‘Periscope’, which was instantly successful in North America, Europe and Japan, was an early submarine simulator and light-gun shooter. In 1966, the company released ‘Periscope’, an electro-mechanical arcade game. It was a series of early mergers and a US ban on military slot machines that led to the Japanese incorporation in 1952. This is when American businessmen Martin Bromley, Irving Bromberg and James Humpert formed Standard Games (now Sega) in Hawaii and made coin-operated amusement machines for US military bases. If we want to take a lightning run and a complex sequence of jumps through the history of arcade gaming, we need to begin as far back as the 1940s.
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